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Nifty Football Launches Ethereum-based Trading Card Marketplace

Nifty football launches ethereum-based trading card marketplace

Nifty Football Launches Ethereum-based Trading Card Marketplace

The tinkerers behind BlockCities, CryptoKaiju, and KnownOrigin have launched another Non-Fungible Token (NFT) project called Nifty Football. The marketplace offers users a chance to buy and trade assorted Ethereum-based collectibles of football players. The illustrations on each card were created by famed artist Stanley Chow, well-known for his football-inspired prints of Eric Cantona, Messi and many others.

Sports, Art, and Ethereum

While blockchain technology attempts to rewrite how we think of databases and overturn high finance, a number of entrepreneurs are looking turning to other niche markets. Since launching Blockrocket, a crypto-centric consulting firm, co-founder Andy Gray has also been rewriting how the industry thinks of collectibles.

For the uninitiated, one of blockchain technology’s most potent propositions has been its ability to render digital items scarce. At current, songs can be copied, shared, and re-copied thousands of times over. This also goes for films, photos, and any other bit of information users decide to share on the Internet. The advent of bitcoin in 2009 has since offered an alternative.

bitcoin, the cryptocurrency, cannot be copied or falsified meaning that there is only 21 million bitcoin that will ever be in circulation. The bitcoin that one person holds in their wallet are non-replicable. Applying this principle to the world of art and gaming also shows extreme promise.

The first real use case for making Internet art scarce was the viral CryptoKitties sensation. At its peak, some variations of the collectibles were being bought and sold for over $100,000. The mania reached a pitch when the marketplace for the digital felines eventually brought the Ethereum blockchain to a near halt.

Like the Nifty Football trading cards, CryptoKitties are also based on the ERC721 token model, otherwise known as Non-Fungible Tokens (NFTs).

Since then, the experimentation with this token has seen a number of different applications. Legacy art enterprises are leveraging the technology to sell off partitions of Andy Warhol paintings, while the folks at CryptoKaiju, another of Blockrocket’s creations, are offering unique physical toys connected to the Ethereum blockchain.

In the world of sports, crypto technologies also offer a slightly new marketing approach between clubs and fans. Socios, a tokenized voting platform, has been signing clubs like West Ham United from England, Juventus from Italy, and even Paris Saint Germain in France to explore how supporters can have more an impact on club events. 

The One of a Kind Work of Stanley Chow

To add a finer touch to Blockrocket’s most recent crypto-collectibles launch, the Nifty FC team brought on illustrator Stanley Chow. The Manchester-based artist helped to design each of the aesthetic properties of the myriad combinations of trading cards.

To get a better idea of how the platform worked, BTCManager bought a few packs to play around with.

Nifty football card collection

At the time of writing, the Danilo Campos card is actually one of the top 50 cards on the platform. The above collection also underlines the wide variety of colors, styles, and countries with which the cards can be mixed and matched.

As first indicated in a pre-launch Medium post, Andy Gray explained that the first 1,000 cards would be considered the “genesis” edition and revealed that some “kits, colours, and ethnicities will be retired over the coming weeks.” Outside of physical characteristics, each character is also imbued with four other qualities: Strength, skill, speed, and intelligence.

Nifty football launches ethereum-based trading card marketplace

The team behind Nifty Football has developed a knack for finding fruitful use cases in the crypto collectible space. Speaking on their progression, Gray said that “After building crypto-collectibles for the last eighteen months we have become obsessed with how digital assets will change the world.”

In the next coming months, cardholders and their teams will also be able to compete against one another in the inaugural “Nifty Football BrewDog Founder’s Cup,” to sponsor “the timeless combination of beer and football in the crypto world.” 

For more granular information on how the marketplace is developing, interested parties can head over to OpenSea to learn more about the spread of characteristics, top bids, and how much the top-ranked player is worth in ether (ETH).

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Published at Wed, 08 May 2019 15:23:48 +0000

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DMarket to Monetize Game Items with the Power of Blockchain

The new player, DMarket, has announced the release of a decentralized marketplace that will be used for trading gaming content through any game.

[Note: This is a press release.]


DMarket has made an official release-statement of their brand-new cross-game trading platform, which will allow gamers from multiple video games to freely trade game items and other video game content. Smart contract and blockchain technologies power this marketplace, which will open a whole new economy to over 2 billion gamers around the globe, enabling them to trade virtual items and earn money with just a click.

DMarket also offers an API that will enable game developers to include their games in the market and make their game content tradeable. This means that they won’t have to go through the trouble of creating their own closed markets that will be limited to their games only. On top of that, any smaller game will be able to enter this huge market and become part of this growing economy.

Volodymyr Panchenko, the founder and CEO of DMarket explains:

With DMarket, we are using blockchain technology to ‘matchmake’ virtual and real economies. Gamers will be able to use DMarket to bring their virtual items to the global economy, creating a new billion-dollar market. DMarket will satisfy the demand of more than two billion gamers across different platforms. […] With just a single click, players will be able to exchange their items across multiple virtual worlds and trade them for real goods. DMarket will bring real value to every virtual item.

The estimated revenue of video game industry in 2016 surpassed $100 billion and by 2020 it’s expected that this number will grow by an additional $30 billion. Even though there are more gamers than ever, only a small number of players are able to make money through their gaming experience. DMarket can completely change this by connecting various game universes through a single platform. All players will finally be able to sell their items and make money through their gaming efforts. On top of that, all of the trading and gaming efforts will be convertible into real cash, which has never been done before.

DMarket will launch their token currency on August 17, 2017, at which time people can immediately buy tokens. The sale will only last 72 hours.

Learn more by visiting their official website.


Images courtesy of Wikimedia Commons

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