February 27, 2026

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Bitgem Game Jam #9 – Small Update

Bitgem game jam #9 - small update

Bitgem Game Jam #9 – Small Update

Bitgem game jam #9 - small updateI found a little time today, so here is a minor update with some tweaks/fixes to gameplay, an initial implementation of a HUD, a distinction between getting knocked back (new animation) and getting knocked out (ragdoll), health/damage (with different amounts of damage depending on where you’re hit), and ending a fight when one fighter’s health reaches 0 with slow motion and a new celebratory backflip animation.

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